The Allan Mckay Podcast

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Synopsis

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episodes

  • 411 - Digital Domain - Global President and COO Lala Gavgavian

    11/07/2023 Duration: 49min

    As Global President & Chief Operating Officer at Digital Domain, Lala oversees the company's global VFX services and operations. As part of her duties, Lala partners with production management, finance, production accounting, recruiting, artist management, technology management and operations to steer Digital Domain to success. She communicates closely and helps to coordinate work between DD’s global studios, ensuring that production and operations practices are properly aligned to keep the quality of work at the highest levels. Lala’s experience began in northern California with a strong start in the accounting and banking field. She developed her visual effects pedigree after spending nine years at Industrial Light and Magic, and Lucasfilm Animation. There she became a seasoned veteran of talent acquisition and management. In 2007, Lala joined Digital Domain as the Director of Human Resources, Talent Acquisition and Development, and rose to the role of EVP/General Manager for the North America operation

  • 410 - Gabriel Aguiar - YouTube Creator & Unity Expert

    04/07/2023 Duration: 39min

    Gabriel Aguiar is a YouTube Creator and a Unity Expert. Focused on his work in Blender and Unity, Gabriel’s YouTube Channel currently has over 100K followers. He also provides assets for game developers on his Patreon. In 2021, Gabriel launched a game studio Golden Bug Studios in Coibra, Portugal. The studio is currently working on a project called Rabbit's Tale. In this Podcast, YouTube Creator and Unity Expert Gabriel Aguiar talks to Allan McKay about his experience launching a YouTube Channel and his own studio, developing an original IP, as well as gives advice to young VFX artists and entrepreneurs about resources, skills and branding. For more show notes, visit www.allanmckay.com/410.  

  • 409 - From Self-Doubt to Self-Discovery: Pursuing Your Personal Legend

    27/06/2023 Duration: 15min

    In his book THE ALCHEMIST, Paolo Coelho talks about a Personal Legend. So many people give up just moments before they reach their own Personal Legend. After a while, if you aren’t getting the desired goal, it’s hard to convince yourself not to give up. It’s especially hard when other people are telling you to give up.  Insecure people lash out at people who are more accomplished or ambitious, or courageous. They’re intimidated by someone who rubs them the wrong way. This also applies to new tools or technology. These days, it’s a common reaction toward AI. So many people fear that AI will take over their jobs. Instead, they can choose to get new skills and get in front of this innovation.  You’re the one choosing your outlook: Rather than seeing someone as a threat – you can see them as an ally. Rather than seeing innovation as a threat – you can see it as an opportunity. Nothing worth doing comes easy. It’s always darkest before dawn. But once you’ve earned your place, the success is so much sweeter.

  • 408 - THE MENU - Crafty Apes Dishes on the Film's VFX

    20/06/2023 Duration: 57min

    Crafty Apes is a full service, boutique VFX company based in Culver City, CA & Atlanta, GA. The company was launched in July of 2011 by three visual effects veterans Jason Sanford, Chris LeDoux and Tim LeDoux. Believing that strong 2D compositing is the backbone behind quality visual effects, Crafty Apes was formed to primarily offer high-end compositing services for feature films and television clients.  Crafty Apes specializes in compositing effects and visual effects supervision. By paying extra attention to the detail and integration that 2D work requires and by working with the best technology available spread among a select group of artists, Crafty Apes can deliver a superior product to higher end clients in a shorter time period. Their recent credits include: The Babysitter: Killer Queen, Lovecraft Country, Doctor Strange, Hidden Figures, Lalaland, Fist Fight, Pete's Dragon, Captain America: Civil War, Killing Reagan, Neighbors 2: Sorority Rising, Dirty Grandpa, Allegiant, Insurgent, Avengers: Age

  • 407 - ALL QUIET ON THE WESTERN FRONT's VFX Supervisor Frank Petzold

    13/06/2023 Duration: 48min

    Frank Petzold is an internationally acclaimed Director and VFX Supervisor, and he’s been working in film for over 25 years. Whether working in film or television, Frank creates cutting edge visuals. Before stepping into the world of directing, this award-winning VFX Supervisor enjoyed a successful career in Germany as a Director of Photography, specializing in shoots with visual effects components. In the early 90s, Frank joined the Tippett Studio in California to supervise and direct VFX work for major Hollywood films. Starting with the cult classic STARSHIP TROOPERS, he quickly moved from one blockbuster to the next, including ARMAGEDDON, THE MATRIX, HOLLOW MAN, THE RING, GOLDEN COMPASS and many others. Working closely with Directors such as Steven Spielberg, Paul Verhoven, Frank Oz, Gore Verbinsky, Ivan Reitman, Frank learned how to bring story to life. With that extensive experience, he began directing complex commercials for the international market. When ALL QUIET ON THE WESTERN FRONT Director Edward Be

  • 406 – How to Make More Money

    06/06/2023 Duration: 27min

    Some people argue that you can’t make more than $50K in VFX. Others compare their lives to the curated lifestyles on social media and demand to get paid more. It really comes down to your WHY: Why do you need more cash? The quickest pay rise you can give yourself is figuring out your budget. It’s better to figure out your finances and take control of your money. And if you still want to earn more money, you need to understand the industry you’re in and what it pays people. That being said, you can earn bigger numbers in VFX. If you want to earn more, you have to rethink the whole process. Recently, I was offered a Director position on a AAA game. Working in video games, you can make extra cash either in bonuses or by having a side hustle. If you were to start to think about dealing with things on a bigger level – as a studio – you can start to understand the process.  As a VFX Supervisor and previously a Producer and Studio Owner, I understand budgets. When Producers create budgets, they don’t have the money

  • 405 - SMILE - The-Artery Talks About the Film's Epic Visuals

    30/05/2023 Duration: 49min

    VICO SHARABANI is a Creative Entrepreneur, award-winning Creative-Director, Director, and Producer. He is also the Founder and CCO of The-Artery, a New York based media production company that creates high-end visual content for brands, feature films, commercials, digital experiences, art installations and more. As one of the most notable Flame artists in the world, Vico is the winner of the first ever Autodesk Flame Award recognizing his vast contributions to the VFX industry over the past 25 years. Vico’s portfolio includes a wide range of commercials for fortune 500 companies such as Mercedes-Benz, Nike and AT&T, music-videos for Beyoncé, Coldplay, Niki Minaj, KanYe West, and work on dozens of films such as Wes Anderson's The Grand Budapest Hotel, Ocean’s 8, Tower Heist and Sex and The City, to name a few. YUVAL LEVY is a Director, Creative Director and VFX Supervisor at The-Artery. With two decades of VFX experience, Yuval spent half that period of time steadily moving up the ranks at Gravity New York

  • 404 - ARwall - Co-Founder and CEO Rene Amador

    23/05/2023 Duration: 46min

    ARwall is a group of indie filmmakers based in LA who are on a mission to democratize their virtual production tech that has previously only been accessible to major studios. ARwall is a virtual production, software and solutions company.  Since its founding 7 years ago, the company has been one of the pioneers of in-camera realtime effects. They've worked on projects for HBO, Disney and Discovery.  Most recently, ARwall's work won an Emmy for their first film Muppets Haunted Mansion where their real-time tech enabled the stunning visuals.  In this Podcast, Allan McKay interviews CEO and Co-Founder of ARwall Rene Amador about the launch of the company, its plugins, tools and affordable solutions for filmmakers, the pros and cons of virtual production, as well as shares the behind-the-scenes of their most challenging projects to date. For more show notes, visit www.allanmckay.com/404.  

  • 403 - Wonder Dynamics - Co-Founder and CEO Nikola Todorovic

    16/05/2023 Duration: 52min

    Wonder Dynamics is utilizing Artificial Intelligence and Machine Learning to develop cutting-edge technologies, innovate production tools and create original content for Film and TV Industry. A startup founded in 2017 by Ready Player One star Tye Sheridan and VFX expert Nikola Todorovic aims to lower the cost and level the playing field for visual effects. In 2021, the company raised $9 million in a Series A funding round that included Epic Games and Samsung as investors, helping expand its team of machine learning engineers and CG artists to expedite Wonder AI Suite — a cloud-based content creation platform designed to bring blockbuster-level VFX to projects of all sizes.  The startup has a heavyweight advisory board that includes Sheridan’s Ready Player One director Steven Spielberg, Avengers: Endgame co-director Joe Russo, Capital Factory CEO Joshua Baer, Rhea Films’ Terry Dougas, Google research scientist and Berkeley professor Angjoo Kanazawa, private equity investor Robert Schwab, MIT Head of AI Antonio

  • 402 - Breaking Barriers in Motion Capture - Move.ai Co-Founder Anthony Ganjou

    09/05/2023 Duration: 53min

    Move.ai develops patented AAA quality marker-less motion capture technology powered by computer vision and deep learning. Their software runs off any mobile device or camera, can capture any relative volume size and can be deployed in any environment on the planet.  It’s been tested to be directly comparable to existing suit/optical based systems and generates standard data formats that can be exported to any game engine in real time. The company’s mission is to enable millions of animators and content creators globally to have access to the same level of motion capture as the AAA studios! In this Podcast, Co-Founder of Move.ai Anthony Ganjou talks to Allan McKay about his company – a AAA quality marker-less motion capture technology – its target audience, the diversity of its consumer, and the implication of the current AI Moment in human history. For more show notes, visit www.allanmckay.com/402.  

  • 401 - VFX Sup Colin Strause - Creating Fire Sequences for FIRE COUNTRY

    02/05/2023 Duration: 01h02min

    The intense drama and riveting action in the newest primetime CBS hit series FIRE COUNTRY is accompanied by spectacular firestorms: The work of visual effects leaders CBS VFX which was selected by producers to create the namesake infernos and deliver other critical visual effects for the most watched new network series of the season. Led by VFX Supervisor Colin Strause, whose career includes such big-screen blockbusters as RAMPAGE, SAN ANDREAS and THE AVENGERS, CBS VFX brings together a visual effects crew of more than 100 people to deliver as many as 135 effects shots in every episode of the series from Jerry Bruckheimer Productions and CBS Studios. To make fire into a palpable antagonist in the series and to showcase the many different and terrifying forms that fire can take, the work from CBS VFX incorporates multiple elements, sometimes including actual pyrotechnics that were filmed on set in highly controlled circumstances. Although the series is set in Northern California, it is shot in British Columbia

  • 400 - ANNIVERSARY EPISODE - Ash Thorp Interviews Allan McKay

    25/04/2023 Duration: 56min

    Ash Thorp is a graphic designer, illustrator, artist, and creative director for a multitude of media, including feature films, commercial enterprises, and print. Most recently, Ash worked on the concept for the Batmobile and the Batcycle, for the 2022 film The Batman directed by Matt Reeves.  Previously, Ash has worked on graphics for Ender’s Game and Total Recall, as well as contributed to the design concepts for Spectre, Prometheus, X-Men First Class, Call of Duty and others. His first directorial debut started with the assembly of an international team for his Ghost in the Shell tribute, as well as the main title for OFFF Barcelona 2014. In 2015, he was requested to assemble an international team of designers and create the title sequence for FITC Tokyo. Later that year, Ash co-directed “Ares — Our Greatest Adventure”, a promotional trailer for the feature film The Martian. Allan McKay is an Emmy Award winning VFX Supervisor and Technical Director. He is responsible for many visual effects sequences includ

  • 399 - Unleashing Unreal Potential - UE Expert and 3D Artist William Faucher

    18/04/2023 Duration: 54min

    William Faucher is a 3D Artist, Unreal Engine Educator, CG Spectrum Mentor and a successful YouTuber. He is a deaf 3D Generalist who’s been working in the entertainment industry for the past 14 years. Some of his titles include VFX / CGI shots in Marvel's Black Panther and HBO's Watchmen.  He created his YouTube Channel over 2 years ago and it currently has over 165K subscribers.  In this Podcast, 3D Artist, YouTuber and Unreal Engine Educator William Faucher talks about his journey of in VFX and Unreal, as well as gives advice to artists about the importance of being a generalist, learning new skills, embracing one’s soft skills, and knowing how to take criticism. For more show notes, visit www.allanmckay.com/399.

  • 398 - Revolutionizing AI - Interview with Pindar Van Arman

    11/04/2023 Duration: 47min

    Pindar Van Arman is an award-winning AI Artist who builds, codes and experiments with robots that paint in a variety of styles. Pindar was a winner of the Robot Art Competition for his home-made robots that use AI to paint artworks. He is best known for his robotic art project Cloud Painter, a sophisticated robot painter highlighted in videos below. Van Arman’s exploration into robot art began by following his curiosity, attempting to answer the question: Where does creativity come from? To try to understand this universal question, he dissects his own artistic process and teaches robots to paint. Van Arman’s impressive and award-winning works include CloudPainter, an autonomous robot that anyone with an Internet connection can control to produce artworks. He has been featured in many interviews, TV episodes, and conferences.  In this Podcast, AI Artist Pindar Van Arman talks about his journey into AI art, the disruption of AI, singularity and the future of AI, the definition of “art” and where AI art and NFT

  • 397 - Crush Your Next Interview: Pro Tips for Nailing the Job

    04/04/2023 Duration: 01h29min

    When it comes to job interviews, the number one thing to think about is putting yourself in the interviewer’s shoes. The more you can think like them – the pain points they may have, their wants and needs – the more you are in tune with what they’re thinking. It’s all about understanding their needs and alignment. By understanding what they want, you’re able to be the best fit. Going for an interview is a chance to stand out, beyond your reel. A great interview is when you’re moving into the rates and start dates. It’s a chance for you to excel above everyone else. The interviewer will have a preconceived idea of who you are. They will look at your social media as well. So you can use this as an opportunity to put out more pictures of yourself at work. One of the things that artists mishandle is asking good questions. If you blend in, you become forgettable. Figure out a way to be yourself but also how to stand out. What is your angle? What do you want to be remembered for? Also, think about speaking to them

  • 396 - Important Looking Pirates Co-Founder Niklas Jacobson

    28/03/2023 Duration: 01h04min

    Important Looking Pirates (ILP) is a visual effects and digital animation studio located in central Stockholm founded in 2007 by Niklas Jacobson, Yafei Wu, Carl Hermelin and Eric Hermelin. The studio has more than 200 artists and have worked on big titles like Jurassic World: Fallen Kingdom, Star Wars: The Rise of Skywalker; and series like Westworld, The Mandalorian, Stranger Things, Lost in Space. ILP was nominated for a number of Emmys for their work on Stranger Things and Lost in Space. In this Episode, Co-Founder of Important Looking Pirates Niklas Jacobson talks about the origins of ILP (and its title), their work on Star Wars, Lost in Space and Stranger Things; as well as gives advice on how to stand out as an artist or a company, mindset of a studio owner, and the most important asset of a VFX studio. For more show notes, visit www.allanmckay.com/396.

  • 395 - Sir Wade Neistadt - From Animation School to Cannes

    21/03/2023 Duration: 43min

    Sir Wade Neistadt is a Freelance Animator, VFX Artist and YouTube Creator. Currently, his YouTube Channel has over 205K followers. In 2014, after his short film about a sick superhero brought him to the Cannes Film Festival, he completed Animation Mentor's Character Animation Program and got immediately hired at DreamWorks Animation as a Technical Trainer / Educator. Two years later, he left the studio to travel, work freelance and build his YouTube Channel. Sir Wade had taught over 50 classes across our pipeline ranging from proprietary software for animation, layout, and lighting, to third-party tools such as Maya, Mari, Substance, After Effects, Nuke, etc. In this Podcast, Allan McKay interviews YouTuber and Freelance Animator Sir Wade Neistadt about his journey from an animation school to the Cannes Film Festival, his first job at Dreamworks, launching his YouTube Channel – as well as skills artists need to launch their careers. For more show notes, visit www.allanmckay.com/395.

  • 394 - Chris Zammit Talks TOP GUN: MAVERICK VFX

    14/03/2023 Duration: 01h18min

    Christopher Zammit is a VFX Supervisor and Art Director. He’s worked on many films like Rogue One: A Star Wars Story, Godzilla: King of the Monsters, Tomorrowland, Ghostbusters, and of course films in the Transformers franchise Transformers: Dark of the Moon, Transformers: Age of Extinction and Transformers: The Last Knight.  In this Podcast, VFX Supervisor and Art Director Christopher Zammit about his work on TOP GUN: MAVERICK, THE BOYS, GHOSTBUSTERS, THE THING, GODZILLA; as well as how to make production constraints work in your favor as a VFX Artist. For more show notes, visit www.allanmckay.com/394.

  • 393 - 2023. Is This the Year VFX Dies?

    07/03/2023 Duration: 49min

    It is amazing how far Artificial Intelligence has progressed just in the last year! No one could’ve predicted the speed of this innovation. A lot of artists are now worried about being replaced with machine learning. While AI can automate and speed things up, it is still up to us as artists to know how to use it as an extension of their ability. Before, we couldn’t talk to computers. We could only program computers via 1’s and 0’s. When GPTs came along, we started communicating with a computer and giving AI commands. AI is also able to read the internet and interpret the data it consumes. It knows that it also has to fail in order to succeed. Eventually, it will perform the task correctly. That alone changes the playing field!  But what does that mean for artists? We used to think AI would be assigned repetitive tasks. But now AI is able to create art using the style of another artist. Things like that disrupt the industry. It’s a threatening time for a lot of artists. With the advent of Stable Diffusion, Mid

  • 392 - How Hollywood is Using Voice Cloning with Respeecher AI

    28/02/2023 Duration: 49min

    Respeecher uses deep learning (AI) techniques to produce high quality synthetic speech.  The company was launched in 2018 by Alex Serdiuk, Dmytro Bielievtsov and Grant Reaber. In March 2020, Respeecher received $1.5 million in startup funding from ff Venture Capital, Acrobator Ventures, ICU Ventures, Network VC, and several angel investors. A year later, the company launched the beta of Voice Marketplace, a democratized version of Respeecher’s tech available for small creators. In September 2021, Respeecher was awarded with an Emmy for their work on In Event of Moon Disaster. Since then, the team at Respeecher has worked on the following projects: The Book of Boba Fett and The Mandalorian (synthetic voice of young Luke Skywalker), Aloe Blacc’s tribute to Avicii (cross-lingual Avicii’s singing voice cloning), collaborated with 72andSunny, NFL, Digital Domain on the Super Bowl commercial (voice of Vince Lombardi / 2.1B impressions), Disney’s Obi-Wan Kenobi Series. In February 2022, Respeecher team, most of whic

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