Synopsis
Are you interested in how designers and publishers have met with success? Tom Vasel sits down with designers and publishers, and talks about how they got to where they are, with an emphasis on tips for aspiring game designers.
Episodes
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Board Game University Episode # 8 - Rob Daviau
11/07/2013 Duration: 29minFor our eight episode, Tom talks to Rob Daviau about his experiences working for Hasbro. They discuss Heroscape, Risk Legacy, and more!
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Board Game University Episode # 7- Stephen Glenn
29/06/2013 Duration: 21minFor our seventh episode, we talk to designer Stephen Glenn, who produced games such as Balloon Cup and !st and Goal.
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Board Game University Episode # 6 - Mark Kaufmann
27/06/2013 Duration: 24minIn this episode we talk to Mark from Days of Wonder about how that company went from small to where they are now - and how they decide to put out their games.
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Board Game University Episode # 5 - Eric Lang
20/06/2013 Duration: 22minFor our fifth episode, we talk to Eric Lang, designer of Chaos in the Old World and Quarriors
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Board Game University Episode # 4 - Andrew Parks
10/06/2013 Duration: 27minFor our fourth episode, we talk to Andrew Parks, designer of Core Worlds and Camelot Legends
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Board Game University Episode # 3 - Zev Shlasinger
06/06/2013 Duration: 22minFor our third episode, we talk with Zev, founder of Z-man Games (Clash of Cultures, Agricola)
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Board Game University Episode # 2 - Jay Little
06/06/2013 Duration: 27minFor our second episode, we talk with Jay Little, designer of games such as Blood Bowl Team Manager and X-wing Miniatures
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Board Game University Episode # 1 - Stephen Buonocore
06/06/2013 Duration: 28minIn our first episode, we are joined by Stephen Buoncore, president of Stronghold Games (Survive, Core Worlds)