33% Pulp

War Gamers' World Part 1: Wait. Isn't That Like Jumanji?

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Synopsis

In our episode: Daniel recaps the first third of Hugh Walker's War Gamers' World, translated from German by Christine Priest, where torture doesn't build trust, Thuon whips out his massive sword, and Ilara’s decisions are made for her. — Cover description: The Fellowship of the Lords of the Lands of Wonder! That is the name of the select group who control the struggles and marvels of the world known as Magira—a fantasyland planet created years before war-games were known in America. It was the members of FOLLOW who built up Magira, city by city, island by island, crown by crown, created its continents and oceans, and continue to this day to bring ever greater sword-and-sorcery reality to its misty shores.   Hugh Walker, himself one of the Grand Wizards of FOLLOW, as well as an outstanding science fiction novelist and editor in his Earthly habitat, now brings the first chronicle of Magira to America’s fantasy readers and war-gamers alike, in an adventure of the human player who found himself forced to be anoth