Gaming Asylum Podcast

Episode 5: Open World vs. Linear Gaming in Video Games and RPGs

Informações:

Synopsis

What Are We Playing?:Jeff is behind on the times, but finally finished Bioshock 1.Michael hates basic physics, but loves Dead Rising 2 wheelchairs and snow (this was recorded back in February)Mark knows some fancy Japanese games. Isn't he special? If you want the titles...good luck with that. One is called 3D World Runner in EnglishMain Topic: Open World vs. LinearMichael gets some knowledge dropped on him on open world gamesIf we have any disabled listeners, we apologize greatlySTRENGTH OPEN WORLD: ImmersionCuttlefishWEAKNESS OPEN WORLD: So big, players are unaware of how things workSTRENGTH OPEN WORLD: Creation of Player PlotsSTRENGTH LINEAR WORLD: Meaning Behind The Plot, and a lack of Jimmy McWaffleboysWEAKNESS USER-CREATED CONTENT (?): Cavaclade of CrapSTRENGTH LINEAR WORLD: Much Stronger Story than a User-Made OneEternal Pac-Man? Pacternal Darkness? Wakka Wakka Wakka Insanity?STRENGTH LINEAR GAMES: Possible Sanity QuestioningOPEN WORLD NECESSITY: Need for Universal SignalsWEAKNESS OPEN WORLD: Lack of Ur