Achievement Oriented
How a Good Game Goes Bad (Ep. 36)
- Author: Vários
- Narrator: Vários
- Publisher: Podcast
- Duration: 0:55:22
- More information
Informações:
Synopsis
The Ringer's Ben Lindbergh and Jason Concepcion talk to Kotaku news editor Jason Schreier about why developers divulge details about troubled projects to reporters (2:55), Schreier's exposé of the problems plaguing Bioware's development of the disappointing 'Mass Effect: Andromeda' (8:28), the downsides of the gaming industry's reliance on Metacritic (29:25), how game engines such as EA's Frostbite can both help and hinder development (40:29), the potential for (and obstacles blocking) a fully fledged "Netflix for games" (44:15), the dubious appeal of backward compatibility (47:44), and what to look forward to (and how to stay sane) during E3 (51:10). Learn more about your ad choices. Visit podcastchoices.com/adchoices