First-person Student Podcast

Episode 2 - What is Game Design?

Informações:

Synopsis

Our 2nd episode introduces our podcast's next subject: "What is Game Design?". 1st Segment - Main Topic (0:00 - 25:10) Oleg takes the reign with his experience as a designer for his company, Mustachio Games, and explains the differences between system and content designers, and their importance in the development of a game. Renzo and Maxine bring up questions on what designers do for games, and Renzo forgets that The Last of Us does not have procedurally generated enemies in its design. :) 2nd Segment - Interview (25:58 - 58:32) We also ask this question in an interview Boston-based indie developer Jenna Hoffstein, founder of Little Worlds Interactive, who has worked in multiple studios and on multiple projects as a designer for content, combat, and levels. She has contributed a lot to the game industry with her game The Counting Kingdom and continues to work as a fantastic designer on projects. 3rd Segment - News (58:55 - end) We end the podcast with our first-ever news segment! We discuss current