Indie By Design Podcast

What makes Resident Evil great?

Informações:

Synopsis

Resident Evil was first released on 22 March 1996. In honour of Resident Evil's 25th Anniversary we present you the final of our three episodes focused on the game's legacy, influence and design. We've already covered the game's Spencer Mansion location and its design and implementation of 'safe rooms', and in this episode we take a step back and look at the game as a whole - discussing how and why it has stood the test of time to become one of the most iconic games ever made.---Visit our website https://www.indiebydesign.net to check out our books! If you're looking for 20 Double Fine Years, our big book of all things Double Fine, then head straight to DOUBLEFINEBOOK.com to get your copy.Find us on Twitter @IndieByDesignA video version of this podcast is available at https://www.youtube.com/c/indiebydesignhttps://www.indiebydesign.net/podcastMusic by Ben Prunty. See acast.com/privacy for privacy and opt-out information.