Grumpy Old Gamers

hey kids, let's game, er, or something

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Synopsis

once again jim and richard talk about games and the process of designing games. for jim, the key thing to focus on while designing is conflict. from there the theme comes into play. richard talks about how he always keeps one thing in mind when designing: the game does not depend on the creator to run. from there we move into the general topic of play and how important it is creating the means to show off the game in the best possible light when playing with strangers. finally, we end with revealing our plan, and this time it is one we'll do: designing together. we drop the news we're going to launch another Kickstarter dealing with the two of us designing something together. we do a bad job at writing show notes but really the topics we cover lend themselves to this. as always if you have comments or want to subscribe at your provider of choice here, you go. thegrumpyoldgamers@gmail.com twitter apple itunes google play spotify stitcher radio public Also if you like what we do, we will not say no to your mone