Rpg Design Panelcast

Informações:

Synopsis

The best recorded panels and seminars about analog game design and publishing. Sponsored by Genesis of Legend Publishing and Metatopia.

Episodes

  • Episode 331: Designing and Publishing with ADHD

    12/06/2022 Duration: 58min

    Recorded at Metatopia Online 2021 Presented by Jay Dragon, Robert Donoghue, Rabbit Stoddard, Darla Burrow. Game design and publishing are complex tasks at the best of times, and particularly so for those dealing with ADHD. Many creatives struggle with maintaining their attention and concentration on their design and publishing work. How do you track your accomplishments and keep track of what you need to do next? How do you manage multiple deadlines and juggling priorities? How can ADHD be harnessed to help you with your creative work? In this panel, four experienced designers will share their hard-won secrets

  • Episode 330: Design and Composition 101

    21/05/2022 Duration: 58min

    Recorded at Metatopia Online 2020 Presented by Jack Parra, Melissa Gay. This panel for art beginners discusses technique, both in a general sense and specifically for the kinds of products you're likely to encounter in the game biz.

  • Episode 329: Writing One-Page Games

    14/05/2022 Duration: 01h01min

    Recorded at Metatopia Online 2020 Presented by Grant Howitt, Matt Jones, Alexi Sargeant, Jeeyon Shim, Jason Tocci. Writing long games is hard, but so is writing short games. What advantages do one-page games afford us? What can't they do? What can they do better than longer games? We're going to find out.

  • Episode 328: Basic Copyright for Writers and Designers

    07/05/2022 Duration: 56min

    Recorded at Metatopia Online 2020 Presented by Eric Whalen. This panel is a brief discussion of the basics of copyright law (and some other aspects of intellectual property law) as they pertain to writers and game designers. Members of the panel include game designers, publishers, writers, and former attorneys who have dealt with these issues themselves

  • Episode 327: Grow your RPG Brand

    30/04/2022 Duration: 01h04min

    Recorded at Metatopia Online 2020 Presented by Cat Tobin, Will Sobel, JR Blackwell, Christopher McGlothlin, Maz Hamilton. You're an RPG designer now! That's great, but now how do you get your awesome game in front of players who will appreciate it? How do you position yourself for future projects? Basically, how do you get your name on a game to mean something? Our panelists grapple with this sticky problem!

  • Episode 326: How to Pitch Yourself Confidently

    23/04/2022 Duration: 56min

    Recorded at Metatopia Online 2020 Presented by Emily Escovar, Anne Ratchat. You've got a great game and you're looking to sell it, or maybe you're looking to get a position working for somebody else making games. How do you present yourself and your game in their best lights? Pitching's a necessary skill regardless of your role in the industry. Learn how to do it here!

  • Episode 325: Let Kids Break Your Game

    04/04/2022 Duration: 58min

    Recorded at Metatopia Online 2020 Presented by Kathleen Mercury and Julie Ahern. Any adult who's worked closely with kids as a teacher, caretaker, or mentor has a cache of stories about times they learned true humility at the hands of a child. This late night panel presents the argument that the youngest generation is our greatest asset. Join panelists as they break down (through real life, hilariously humiliating examples) how every aspect of games, from design to execution, is bettered for the presence and involvement of kids, and what we can do to make our spaces more welcoming to young people. 

  • Epsiode 324: Building Better Character Connections

    26/03/2022 Duration: 01h03min

    Recorded at Metatopia Online 2020 Presented by Cat Tobin, Becky Annison, Sharang Biswas. How to Design !More! !Drama! into your RPG! Some of the most satisfying role playing experiences come from the dramatic outcomes of emotional connections between player characters. We look at ways for tabletop and LARP writers to design for deeper character relationships and dynamics, to provide a structure for GMs to bring more of the good kind of drama to their RPGs

  • Episode 323: A New Designer’s Toolkit

    20/03/2022 Duration: 01h37s

    Recorded at Metatopia Online 2020 Presented by Kyle Ott & Riley Parks. This panel will focus on tips targeted to those who are beginning their design careers. The presentation will include advice on how to approach a publisher and conduct publisher research. Our panelists will give new designers advice on how to get unstuck and resources to help them with their first designs.

  • Episode 322: Biracial Game Design

    12/03/2022 Duration: 59min

    Recorded at Metatopia Online 2020 Presented by Whitney Delaglio, Camdon Wright, Avraham Yosef Baez. People are told to tell their own stories when making games, but biracial folk are often forced into an unreasonable process of justifying their marginalization regardless of their life experiences. We'll also talk about the racist foundation of not allowing designers to speak about living in, growing up around, and often excluded from more than one community. Also about how our backgrounds influence the games and artwork we design.

  • Episode 321: The Care and Feeding of your Creative Self

    07/03/2022 Duration: 01h01min

    Recorded at Metatopia Online 2020 Presented by Roberta Taylor, Paul Saxberg, Kimberley Lam, Shoshana Kessock. How do you keep a creative spark alive when everything is coming to pieces around you? This panel will discuss some practical ways to nurture your creative self when you feel like you can't possibly make anything.

  • Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design

    26/02/2022 Duration: 01h19s

    Recorded at Metatopia Online 2020 Presented by Sarah Shipp, Kathleen Mercury, Eric Slauson. How do designers get their themes to reverberate across the hobby? By adding depth, shape, and clarity to their themes. Let's talk about how to avoid muddy themes and create games that sing.

  • Episode 319: Feminist Worldbuilding

    20/02/2022 Duration: 01h02min

    Recorded at Metatopia 2020 Presented by Misha Bushyager, Elsa Sjunneson, Kristen Roberts Explicitly feminist world-building will consider all the ways that traditionally domestic tasks and arts enrich your setting and shape your characters. From textiles to food, child-rearing to death rituals, considering the ways these details fit together will make for deeper, richer game experiences. These principles apply across all game forms

  • Episode 318: Transformative Larping

    07/02/2022 Duration: 01h31s

    Recorded at Metatopia Online 2020 Presented by Chance Feldstein, Erika Skirpan, Jessica Comstock, Jon Cole. Generally, "transformative" games teach skills, facilitate personal insights or shadow work, or otherwise have a significant impact on your non-gaming life. What makes a LARP game transformative without sacrificing fun and other important elements?

  • Episode 317: Different Taditions of Indie Publishing

    29/01/2022 Duration: 01h02min

    Recorded at Metatopia Online 2020 Presented by Jason Pitre, Fiona Geist, Darren Watts, Viditya Voleti. Indie game publishing is a strange craft and the design communities approach the process differently. In this panel, we will explore the similarities and divergences in publishing approaches from a Story Game, Sworddream, Trad and OSR perspectives. Let's share our knowledge and get weird.

  • Episode 316: How to Make and Sell RPG Adventures

    22/01/2022 Duration: 01h06min

    Recorded at Metatopia Online 2020 Presented by Graham Walmsley, Christopher McGlothlin, Darren Watts, Lynne Hardy, Alex Helms. It's almost a truism that it's very hard to make RPG adventures, scenarios and modules that will sell unless you're talking about the very biggest games. Is that really true? Let's share some tricks and tips on this panel!

  • Episode 315: Jewish Games

    16/01/2022 Duration: 58min

    Recorded at Metatopia Online 2020 Presented by Dr. Jessica Hammer, Christopher Hall. What does it mean to design games from a Jewish perspective? We have recently seen several games that center on the Jewish experience, like Rosenstrasse, Keeping The Candles Lit, Dream Apart and Mud. In this session, we'll look at key Jewish texts to see how themes and ideas from Jewish culture can inform your design. All texts will be provided in English; please come prepared for a vigorous conversation.

  • Episode 314: Forged in the Dark Designs

    18/12/2021 Duration: 01h02min

    Recorded at Metatopia Online 2020 Presented by Charles Simon, Justin Ford, Pamela Punzalan, Erik Bernhardt, Nychelle Schneider. Forged in the Dark designers share their secrets! A diverse panel of up-and-coming indie designers inspired to create by Blades in the Dark who have variously playtested, engaged with fellow Forged in The Dark fans, and kickstarted projects comes together to discuss their inspirations, design challenges, and successes.

  • Episode 313: Should Games Make You Feel Bad?

    12/12/2021 Duration: 57min

    Recorded at Metatopia Online 2020 Presented by Tam Myaing, Doug Levandowski, Roberta Taylor, Jessica Creane.   As designers we strive to make games "fun", but they can also be a vehicle for other emotions, such as fear, sadness, disgust, shame, etc. From Brenda Romero's Train to Marc Gertz's Imperial, we will explore several games that intentionally or unintentionally make you feel bad

  • Episode 312 - Economics and Trade as Design Elements

    27/11/2021 Duration: 01h02min

    Recorded at Metatopia Online 2020 Presented by Jason Pitre, Rob Donoghue, Emily Dresner, Kenneth Hite The 100 GP Pearl: Economics and Trade as Design Elements. Economics and trade have long been foundational elements of game design, from the hyperinflation of dungeon pillaging to the free traders of Traveller. In this panel, we discuss how these aspects can be used as the foundation for game mechanics and procedures. Don't make me quote the rules of acquisition at you

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